WHAT’S CAMPFIRE
WRITING & ARTWORK
USING CAMPFIRE
SUGGESTIONS
I really like that the successes/failures is really a ratio, If you had a Windfall journey, you roll a number of times equal to your successes-failures, so potentially there are opportunities for many rolls. Of course, that works both ways.
I’d like to see a system that allowed a trip to be either not 100% Yay! or 100% Boo! Maybe a ratio of rolls—2 Windfalls and a Hardship, for instance. Another thing I think would benefit this would be the power of locomotion. Do you have a cart or wagon? Are you riding on horseback? Those should give you benefits (and potentially challenges) on the journey—and not just in speed of the trip. For instance, if you have a cart or wagon, perhaps a different chart an additional chart, because some of the weariness of the road is reduced when you can sit the majority of the way. By the same token, a breakdown can add delays, or losing whatever the cart was carrying (a broken wheel is a real trial on the road). It would make for interesting party decision-making on what to do with the stuff they can’t carry.
It could also have some rules for practicing skills and feats during downtime. Some player is inevitably going to ask about this? Perhaps the benefits or lack of them is tied to whether it’s a Windfall or Hardship trip.
Name | Contributions | |||
---|---|---|---|---|
Abyssal Brews | Publisher | @AbyssalBrews | @AbyssalBrews | @AbyssalBrews |
Matthew Ross | Writer | |||
Fernando Dominguez | Illustrator |
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